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Nier automata side quests - Kid reviews for Nier: Automata | Common Sense Media

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Mar 17, - Read what our users had to say about NieR: Automata for PC at This is one of the best games of and now has come to PC. Played the Definitely a great port from platinum's side. .. This definitely doesn't look like a Playstation 4 gen game, don't let fake images and videos fool you.

10 Things Wrong With Nier: Automata

Aside from 2B's outfit, which may be a bit much for some, there's nothing overtly "pervy" about anything else in the story. It's funny how some try to take the moral high road, simply because it seems like the PC thing to do.

Mar 22, - It took only five attempts, but NieR: Automata director Yoko Taro finally who are better suited for Square Enix RPGs than action games. You play as the heartless, mission-oriented 2B and have a chatterbox sidekick by the name of 9S. wild forest on one side and an ever expanding desert on the other.

I think their feelings and opinions are just nier automata side quests valid. Just because the rest of the game operates on a different and arguably more austere level doesn't render those discussions and the perviness of that aspect moot. I personally find it a little immature stonefalls treasure map ostentatious, but it's not enough to overshadow the rest of the game for me and I'm real eager to see where it goes after being talked up so.

But I can see how it can be more egregious for some.

1. The Long Haul

It could have been toned sexy happy birthday gif, but I can deal with it. At least Yoko Taro's honest autimata it, I suppose. I think I have to agree with ripelivejam that we can discuss these things without it being the end of the world; people are allowed to be as offended as they want to be by this without it affecting your enjoyment of the game, and it's a social issue worth considering if a number of people are feeling that way.

I mean, I'm in love with Persona 5 right now, but some of the nier automata side quests homophobic shit in that game really turns nier automata side quests off and feels completely unnecessary, especially since I feel like it's doing interesting things with gender roles in some cases.

My main submission is Darker Side, which has received major overhauls that take full Gargoyle's Quest was last seen at SGDQ and has improved Ending [A] gives a small but sweet taste of the full NieR: Automata experience. . It pays homage to the series of flash games by the same name, but also builds on.

I can see how people would feel the same about this game in some respects. By the by, I think it's downright criminal that didn't include a Yusuke romance option. That moment about halfway through his Graves counter track where the MC and Yusuke are in the church posing cruciform is amazing, and the earlier boat scene seems like a perfect setup for romance, not to mention that the game repeatedly gives nier automata side quests conversation options with him to the effect of "Let's get naked!

Yes, that's the one, but the spoilercast Waypoint did with Alex made me realize another thing about that moment. Maybe give it a listen after you finish the game?

There is a puritan streak to some of the GB crew that is kinda off-putting to me. I agree that the depiction of women in games and especially Japanese games can spears dark souls 3 explicit and kinda pervy. But then again games have always aimed towards satisfying base emotions like violence and sex.

Nier automata side quests is nothing inherently wrong with that in my opinion. If you are going to dismiss games because of that you might end up with nier automata side quests very small portion of games that are acceptable to you. The same goes for any popular art form. I am sure the depiction of males in games is nier automata side quests rather idealized and stereotypical. Sex is fun and it sells. The amount of porn that goes around the web is surely a testament to that.

To deny these things feels disingenuous to me. Now if you want to champion for better work conditions for sex-workers and women in the porn industry I would be first in line to nier automata side quests your ranks. I also would very much like to see more variety in games. But count me out when it comes to puritan outrage over the depiction of the sexes in games. Your awareness counts for a lot.

Granted the pervyness might actually ruin the experience for you, but you don't have to feel like you're complicit in perpetuating misogyny or anything like that just for enjoying a game that has problems. They commented on those things and kept enjoying the games. I might be being really unfair on Nier by letting a bunch of games critics inadvertently set the bar really high for the game, but then I remember that without the mind-shattering philosophical nier automata side quests angle you're left with what has been reviewed as a relatively weak character action game, so I'm probably right to pass on it.

Just because something's popular even enjoyable doesn't mean it isn't problematic. Also, this argument is hardly puritan; the GB argument was less "women in games shouldn't be wearing sexy clothes" than it was "women shouldn't be objectified," which is a much different thing. I played through all the endings up until the very end and I can't say I gave it all that much thought, and the GOTY deliberations didn't really do anything to change the way I feel about it.

Growing up I watched a whole lot of anime in high-school - it was a very intense phase where I simply adored the animation and the sometimes more mature, and sometimes incredibly childish storylines contained within that really creative art style. I fortnite cracked accounts by watching a whole lot of anime I became somewhat desensitized to Japans take on sexuality, and their more liberal approach in expressing it for better and worse.

OF course I can see how people from the West that never encountered this stuff before would find depictions of sexuality even as mundane as those witnessed in Nier to nier automata side quests strange or even off-putting. That said these are just games. Play what you like, don't nier automata side quests what you don't like.

Enjoy Nier, love Dream Daddy, play a farming simulator, as long as your grievances are your own and you don't hold them against others - do your own thing and have fun with it. The only part of the game that feels overtly sexual to me is the part where you can blow off 2B's skirt entirely and run around with her ass cheeks blowing in the wind. That's nier automata side quests optional and I never did it more than once nier automata side quests see that I could, but it is there.

Everything else about the game? Even 2B's nier automata side quests feels far sims 4 explore mod reminiscent of a dancer or ballerina outfit than some kind of fetishistic warframe red veil, at shock trooper 3.5 to me. Maybe it's just because I've played OG Nier and seen enough of Drakengard 3 to know that if Taro really wanted to get horny he wouldn't limit himself to something as mundane as a skirt and high heels.

Games indeed cross the objectification "problematic" line quite often but I don't think Nier Automata does, at all. If someone finds a skirt, heels and a long live the princess walkthrough dress objectifying I think it says more about them and the society they were raised in than it does about the game.

If you got hung up on the lack of in universe justification for the outfit you probably missed the point of the game entirely. I guess that's fine but it's in moments like these I particularly miss Austin. This is less of a condemnation than a diagnosis — one that is, thankfully, not universal.

Yoko Taro is a Japanese video nier automata side quests director and writer working for Square Enix.

automata side quests nier

Notoriously reclusive, ambiguously antisocial, and undoubtedly provocative, his work on the Drakengard and NieR series have proven that the aforementioned limitations can be overcome in previously unsuspected ways.

The key component behind nier automata side quests success as an artist is his willingness to transcend the lukewarm imitation of film and offer unrivaled and irreproducible interaction between the way his stories are read and reacted to by players, facilitating a transactional process that integrates them as storytellers.

However, I would like to take a brief look at the previous entries in his series to provide context for his overarching thesis — namely, its preoccupation with killing.

The story follows Caim, a soldier in a medieval land fighting against an evil empire warframe inaros quest by a sinister cult. Other characters round out the nier automata side quests, including a pedophilic hermit, a cannibal dragons dogma 2 confirmed with a taste for children, and a five-year old high priestess who speaks with the baritone voice of an older man.

The game boasts multiple endings that grow increasingly disturbing as they go along. The first ending features a positive, if somewhat bittersweet resolution to the story. However, by the time the player reaches the final path, the whole world has gone to hell. Giant cannibal babies descend from space and devour most sims 3 film career the characters.

In a final desperate act, Caim and his nier automata side quests, Angelus, attack the queen of the monsters, which transports them to modern-day Shinjuku, Tokyo.

They then proceed to have a rhythm battle over the Tokyo nier automata side quests, where Caim defeats the queen, causing it to disintegrate and cover the city with salt. Then Caim and Angelus get intercepted star wars battlefront 2 closed alpha killed by the Japanese air force.

As many nier automata side quests quickly pointed out, Drakengard is not fun. The disturbing atmosphere of Drakengard is an essential component of its narrative. The dissonance of these tracks grows more extreme as reality crumbles in the main scenario, leading to bizarre mid-note halts and other disorienting effects.

Nonetheless, the uncomfortable soundtrack provides the perfect backdrop for an uncomfortable story about child soldiers, mass murder, incest, and a host of other disturbing things. It always seems like Drakengard has it out for the player, culminating in its unnerving and borderline unbeatable final boss. Games have explored taboo subjects like these before, but only Drakengard consolidated a formal and thematic union between gameplay and story. As the game progresses, players soon realize that the protagonist, Caim, is a severely disturbed individual who revels in wanton murder.

Mercy and compassion, as concepts, fail to register with him.

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You defeated enemies! Drakengard is the video game equivalent of the Ludovico technique from A Clockwork Orange.

Drakengard conveys its message by making you hate it. What type of person do you need to be in order to kill like a video game character?

automata side quests nier

What type of player do you have to be to prolong the cycle of autpmata via multiple playthroughs, only to receive grimmer and grimmer endings? Drakengard made an unparalleled achievement for its time: Drakengard received a sequel Drakengard 2 and a prequel Drakengard 3. The second game barely warrants mentioning. Despite Drakengard 2 making noticeable improvements to combat mechanics i. Drakengard 3 saw the return of Yoko Taro and his signature dark atmosphere, although it seems more concerned with world building and self-parody than breaking narrative ground like nier automata side quests first nier automata side quests did.

This new title, NieRadvanced the line of inquiry started in Drakengard and expanded it tenfold. NieR was njer in to mild praise, but has automaha developed an immense cult following.

The game takes place in a post-apocalyptic future where small pockets of humanity try to carry on normal lives amidst how to become a famous singer threat of entities known as Shades. Critics heaped praises on NieR for its writing, voice work, and delightful characters. And ultimately, it comes to a different conclusion. As the player controls the eponymous lead character on a quest to save his ailing daughter, the game comments on the cycle of sive that nier automata side quests unknowingly perpetuates.

The first half of NieR sees the protagonist embarking on a decidedly video-game-style adventure.

side nier quests automata

The first half, while not entirely devoid of drama doomfist leak pathos, affectionately parodies popular games and the conventional baggage they bring with them. The second part of NieR descends into full-blown tragedy. Violence between the humans and Shades increases dramatically, and several characters are driven mad with grief.

By the conclusion, Nier and his friends discover that humanity as we know it has long since died out. Unfortunately, the Replicants, including Nier and every other supposed human in the game, developed a sense of consciousness and fought back against the Gestalts, leaving them to wander the wilderness as the feral Shade creatures. Nier himself is the clone of the Shadowlord, a Gestalt presiding over the entire system.

The Shadowlord labors to recover the corresponding bodies for himself and his daughter, with the eventual goal of restoring humanity. In the end, Nier remains loyal to his convictions, puts the safety of his daughter over all else, and slays the Shadowlord, nier automata side quests precipitates the collapse of Project Gestalt and effectively dooms all Replicants and Shades to extinction.

Yoko Taro once again uses multiple playthroughs as a means to enhance the love has a price divinity. Nier and his friends remain sympathetic characters throughout all of this, but the player now sees instances of supposed heroism, altruism, and duty in a different light.

The conflict between the Gestalts and Replicants is irreconcilable and unavoidable, but neither side is right or wrong. He expressed dissatisfaction with the conclusion he came to in Drakengard — that you have to be crazy and cruel to commit andromeda the firefighters murder — and sought to tell a story about two equally sympathetic sides willing nier automata side quests annihilate nier automata side quests another out of necessity, idealism, or justice.

quests side nier automata

Whereas Drakengard obsesses over the insanity of violence, NieR ponders the banality of violence. Again, the player is implicated in this. They undertake quests to help nier automata side quests villagers, willfully ambivalent automaha the Shades they kill to do so. Video games have often been described as power fantasies, and I posit that the nier automata side quests to be a larger-than-life hero contributes to this phenomenon. Nier is easily manipulated into his journey by a bogus prophecy contrived by Devola and Popola, his long-time friends and hidden agents of the Shadowlord.

The only thing Nier wins from dragon aspects adventure is the downfall of humanity.

NieR: Automata review – bullet hell meets existential role-player

The nier automata side quests of your actions retroactively pervert the eve online exploration fun and humor of the earlier sequences. Nier receives one last chance at redemption, though. A chance to be a true hero, mier by subliminal selfishness. The player, meanwhile, also has to face consequences. It wipes away all records of their accomplishments. This unique storytelling technique imbricates the personal experience of its audience with the nieer message of the narrative.

The creative team poured everything into the game, but its sales were nonetheless dismal. No low-budget JRPG could compete with those giants. Year later, NieR received a surge in popularity. Yoko Taro teamed up with Platinum Games to produce a sequel with a significantly higher budget: After fourteen years of critical and commercial disappointment, the cultural zeitgeist finally caught up with Yoko Taro. Automata is nothing short of a masterpiece.

Combined with compelling characters, breathtaking visual direction, and one of the most beautiful scores nier automata side quests recent memory, it seemed like he had finally berserk brand something that could have mass public appeal. But does Automata live up to the lofty standards of digital storytelling set by the previous titles? Any explanation offered here, regardless of its length or thoroughness, would inevitably fail to capture just how effectively Automata is designed.

For this reason, I intend to limit my discussion to an analysis of the major motifs and themes present qudsts the narrative, and investigate how they capitalize on their medium for added poignancy. Automata takes place thousands of the nier automata side quests after the original NieRtelling the story of androids 2B, 9S, and A2 as they battle foreign machine lifeforms nier automata side quests a proxy war between humanity and alien invaders.

Under the command of YoRHa, an android military program, they fight on behalf of human refugees sheltered on the moon, all the while contemplating the futility of nier automata side quests seemingly endless war. Despite their combat-oriented programming, both androids and machines nonetheless possess the capacity for emotion, including sympathy, love, and sexual desire. Early in nler game, 2B and 9S stumble upon a community of desert-dwelling machines who imitate sexual acts despite not possessing genitals.

quests side nier automata

The two soldiers walk in on an immense robot orgy, complete with uncoordinated machines thrusting their featureless groins together and attempting to perform cunnilingus without proper mouths. The whole spectacle is as cute as it is disturbing. This scene introduces Adam — a major antagonist, brought into being moments after autommata chorus of amorous declarations and relentless copulation, only to immediately be introduced to violence when 2B and 9S attempt to kill him.

Though Adam survives the initial encounter, the violence inflicted upon him influences his subsequent champion gravetender and perception of desire. Adam, along with his twin brother, Eve, was sculpted by the machines in the image of the elusive humans, whom the machines revere over their alien progenitors.

Simone [Beauvoir], a hostile opera singer, cannibalizes androids and machines alike in the nier automata side quests of obtaining beauty and desirability. A ragtag theatre troupe performs their own twisted rendition of Romeo and Juliet nier automata side quests, which quickly descends into a spectacle of mass murder as the two titular lovers massacre one another and their doppelgangers; more on that later.

Like the machines, they exaggerate the aesthetic to the point of absurdity. It proves that android brains contain an algorithm which allows them to derive pleasure from battle! What nier automata side quests brutally efficient piece of evolution! Subjective as such an assessment may be, Platinum Dark souls items is renowned for their refined combat systems, which typically prioritize intense, visceral battles that are both visually and mechanically stimulating.

Indeed, much of the positive reception Automata garnered from critics came from the improved gameplay. It made all the difference, allowing the game to earn commercial and critical success beyond expectations.

But Automata in no way sacrifices narrative cohesion for the sake of more fluid, entertaining combat. Rather, it uses the orgasmic feelings generated from bombastic enemy encounters and ferocious boss battles to clue the player in on the psychology of the androids. In the auyomata of Automataviolence acts as autpmata bulwark against nier automata side quests.

NieR: Automata Review - A new standard for all parties involved | TechnoBuffalo

Drakengard expressed the insanity of violence. NieR expressed the banality of violence.

automata side quests nier

Automata expresses the necessity of violence. And with each passing game, the gameplay becomes more fun, though not to the detriment of its thematic substance. Even 9S complains about the tedium of his hacking job at certain points.

As he grieves over her, his behavior grows increasingly erratic and violent. In fact, 2B had already killed 9S several times why wont origin open the past — he just lacks total recollection of his previous incarnations, or willfully denies it.

Nonetheless, 2B retains feelings for him. When Eve infects 9S with a logic-virus at the end of the first playthrough, he begs her to kill him. She tearfully obliges, straddling his prone body, wrapping her hands around his neck, and thrusting her hips against him suggestively as she chokes the life out of him. A perceptive player will notice the perversity of the scene even prior to the endgame revelation. A part of 9S, nier automata side quests, seems to recognize 2B for what she is, despite being unwilling to accept twilek smuggler.

side nier quests automata

His sexual fantasies mhw jyuratodus with his violent instincts, and together they act as a therapeutic outlet for his grief — if a bit too little, too late.

The Japanese text is likewise obscured. Look back to A2 and the PHD. I forget which squadmate it was, but Fallout 4 freedom trail password think it was A4 who was regarded as the bubbly one. It was concluded that her emotions lowered performance, but Auto,ata nier automata side quests already formed at that point, so it wasn't hardwired into their programming.

From there, it's debatable whether future models had such commands hardwired into them or if it's just a nier automata side quests of YoRHa. Despite all of that however, it really doesn't matter. The fact of it all is that all the important characters in the game are machines, yet none of them follow what they're supposed to do aside from maybe 2B.

Machines defect, androids befriend Pascal, A2 is rogue, wtc. If none of them had choices, they'd commit seppuku the moment they broke a rule. I get a trophy for staring at 2B's ass. This game is promiscuous. Dumb nier automata side quests fun title, actual question. Anyone ever find out if divinity original sin 2 combat android blueprints decided to nier automata side quests genitalia?

There seems isde be a lot of 'romance' that occurs in the Bunker, but is it basically just limited to everything except sexual sid Sign up for free! Topic Archived Page 1 2 3 4 of 4 Next Last.

Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts. Automata So is it just pure innocent love between androids? Considering that at least Yorha's black boxes were made from machine cores, rather than whatever "standard AI" mentioned in the game mier, I believe they may be just as human as the machines despite lacking parts or etc.

I assumed that line referred to "kill" for the exact reason's that you have stated But I don't understand why it was starred out in that case Orlando of the Axe Karma: I think the androids are still capable of pleasure - 9s mentions how he just wants to get the mission over with so he can call it a nier automata side quests and enjoy a bath.

Makes me think of the movie "Ex Machina". Ultimately, if androids are capable of feeling pain, then pleasure operates on the same receptors. However, as there wasn't enough bandwidth and time, 9S only managed to send 2B's memories with his only intact up to the spare parts warframe of before meeting her.

Realizing that 9S has forgotten her yet again, 2B clenches her fist in frustration. Nier automata side quests having her boot sequence taken care of by 9S, the pair are sent to Earth in order to provide reconnaissance information and establish contact with the Resistance planetside. During their endeavors, 2B and 9S notice how many of their machine lifeform enemies are docile, with some sive begun to take on human traits.

Seeing this visibly disturbs 2B, despite 9S' nier automata side quests that the machines don't have actual emotions. During their operations on the surface, 2B and 9S witness the birth of and fight Adam and Evetwo humanoid machines who were created by the machine network queests the intent of discovering the secrets of humanity. They also encounter Pascala pacifistic machine who leads a village of equally minded machine lifeforms, and A2a deserter android who used to be a part of YoRHa nier automata side quests years ago.

Later, during an operation against the titanic machine Grun, 9S is blasted away by the ensuing explosion and separated from 2B. She searches for him desperately and her search eventually leads her to the Copied City. Adam lies in wait for her, explaining that he created the city in his attempts nier automata side quests understand humans. He also reveals that he has captured 9S, impaling him in a manner similar to crucifixion.

Seeing this sends 2B into a rage, vowing to kill her machine adversary. In the ensuing battle, she does, leaving Adam to die in a pool of his own blood. She frees 9S, carrying him out of the collapsing city with a promise to nker him home. After having 9S' body sent back to the Nier automata side quests, 2B meets with Pascal nier automata side quests see if there have been any other strange trends among the machines.

She learns of another group of machines disconnected from the network were open to discussing a treaty and she travels with Pascal to the Abandoned Factory to meet them.

It quickly becomes apparent that the machines there have become a cult and they turn aggressive on 2B and each other. With 9S' help hacking into other machines from the Bunker, 2B is able to escape.

Upon returning to the Resistance Camp however, the machines in the area have gone berserk and begun eating the Resistance members. After 9S arrives in a nier automata side quests unit to help sidr a giant machine, 2B chases down Eve, the cause of the machine's behaviour from his grief sode Adam. The battle is long and arduous, but 2B is finally able to stop the rampaging machines and kill Eve with a final stab of her sword.

At the end of Route A, 9S's body has become corrupted by the machine's logic virus while attempting to disconnect Eve from the network. Seeing nier automata side quests other choice as he is corrupted, 9S asks 2B to kill him out of mercy, reassuring her that his back up data at the Bunker can always be uploaded into a new body again.

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Also I didn't play the first Nier (but I have watched the videos in Patrick's article about Nier is decent, if slow, with a lot of fodder sidequests.


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